Summary[ | ]
Turrets are machines you can craft that will defend the area they were placed around (360° for regular turrets, straight ahead for Gatling turrets). The 360° turrets can be placed on ground, walls or ceilings, but most of the others can only be placed on the ground.
Turrets list[ | ]
Name | Icon | Auto-Builder | HP | Range | Damage | Cooldown | DPS | Knockback Target | Remarks |
Rotating Turret | 25 | 8 | 4 | 0.6s | 6.7 | 1 | |||
Gatling Turret | 75 | 8 | 4 | 0.2s | 20 | 1 | Left/right static turret | ||
Auto-Repair Turret | 75 | 3.5 | -2 | 0.5s | -4 | 0 | Repairs walls/defenses/machines | ||
Heavy Turret | 150 | 8 | 20 | 1s | 20 | 3 | |||
Lightning Mine | 150 | 15 | 150 | 0 | Explodes when enemy is closer than 2, area of effect of radius 15 | ||||
Electrified Spikes | 150 | 0.9 | 20 | 0.5s | 40 | 0 | Area of effect in its cell, consumes 1kW | ||
Advanced Auto-Repair Turret | 150 | 5.5 | -6 | 0.5s | -12 | 0 | Repairs walls/defenses/machines, consumes 1kW | ||
Death Pulse Turret | 250 | 3.1 | 30 | 1s | 30 | 0 | Anchored to the ceiling, area of effect | ||
Laser Turret | 250 | 10 | 20 | 0.3s | 66.7 | 0 | Left/right static turret, goes through enemies | ||
Tesla Turret | 250 | 8.1 | 100 | 2s | 50 | 10 | Consumes 3kW, small area of effect | ||
Flamethrower Turret | 400 | 6 | 8 | 0.15s | 53.3 | 0 | Damage ignores monster armor and will ignite the target on Fire | ||
Particle Turret | 250 | 12 | 30 | 0.5s | 60 | 3 | Single Target | ||
Explosive | 250 | 5 | 2000 | 10 | Explodes 5s after being triggered |
Reference: Turrets data table.
History[ | ]
- v0.99: updated
- v0.2: updated using game code data directly
- v0.11: updated